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VAX DOCUMENT Graphics Editor User's Guide for Motif
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CONTENTS
Title Page
Copyright Page
Preface
1 Overview
1.1 Unique Characteristics
1.2 Learning by Doing
1.3 Invoking the Graphics Editor
1.4 Closing a Graphics Editor File
1.5 Exiting the Graphics Editor
1.6 Reinvoking the Graphics Editor
1.7 Checkpoint Files
1.8 Graphics Editor Windows and Menus
1.9 Drawing Window
1.10 Control Panel Window
1.11 Hints and Other Help
1.11.1 Hints Window
1.11.2 Context-Sensitive Help
1.11.3 Conceptual Help
1.11.4 Command-Line Help for VMS Systems
2 Creating Graphics
2.1 Creating an Object
2.2 Summary of Mouse Buttons and Keys Used for Creating Objects
2.3 Creation Points
2.4 Deleting an Object
2.5 Creating a Polygon
2.5.1 Summary of Polygon Creation
2.6 Using Horizontal and Vertical Constraints
2.6.1 Summary of Horizontal and Vertical Constraints
2.7 Entering Text
2.7.1 Summary of Text Entry
2.8 Clearing the Screen
2.9 Creating a Graphic
2.9.1 Draw the Screen and Stand
2.9.2 Draw the Keyboard
2.9.3 Draw the System Box
2.9.4 Draw the Cable
2.9.5 Add Labels
3 Editing Graphics
3.1 Editing Options
3.2 Selecting Objects and Text
3.2.1 Summary of Object Selection
3.3 Deleting Objects and Text
3.3.1 Summary of Deleting and Undeleting
3.3.2 Summary of Mouse Buttons and Keys Used for Editing
3.4 Grouping and Ungrouping Objects and Text
3.4.1 Summary of Grouping and Ungrouping
3.5 Horizontal and Vertical Editing Constraints
3.6 Moving Objects and Text
3.7 Rotating an Object
3.8 Aligning Objects and Text
3.8.1 Summary of the Align Operation
3.9 Copying Objects and Text
3.10 Mirroring an Object
3.11 Working with a Second Window
3.11.1 Summary of Working with a Second Window
3.12 Scaling Objects
3.12.1 Summary of the Scale Option
3.13 Zooming Objects
3.13.1 Summary of Zoom and Unzoom Operations
3.14 Using the Edit Points Constraint
3.14.1 Summary of Using Edit Points
3.15 Using the Ignore All Groupings Constraint
3.16 Using the Attributes Menu
3.17 Changing Text Fonts
3.18 Changing the Object Outline and Interior
3.18.1 Summary of Attributes Menu
3.19 Saving Your Graphic
3.20 Graphics Editor Commands
3.20.1 Previewing a Graphics File
3.20.2 Formatting a Graphic for Printing
3.20.3 Using the Export Menu Item
3.20.4 Using Command-Line Utilities
4 Working with Images and Capturing Screens
4.1 Using the Graphics Editor with Images
4.2 Importing an Image
4.3 Using Screen Capture
4.4 Using Screen Capture ... to Capture Screens
4.4.1 Redo Screen Capture
4.5 Cropping Images
A DOCUMENT/GRAPHICS Commands
DOCUMENT/GRAPHICS[=EDIT]
DOCUMENT/GRAPHICS=RENDER
DOCUMENT/GRAPHICS=TEXT_FILTER
DOCUMENT/GRAPHICS=VIEW
B Summary of the Graphics Editor Options and Menus
C Symbol Font and Composite Characters
FIGURES
1-1 Close Dialog Box
1-2 Close Dialog Box
1-3 Drawing Window Menus
1-4 Control Panel Sections
1-5 Control Panel Menus
1-6 Conceptual Help Menu
2-1 Oject Icons
2-2 Drawing Created Using Polygon Icon
2-3 Delete All Dialog Box
3-1 Editing Options
3-2 Edit Menu
3-3 Artwork Gallery
3-4 Figure Attributes
3-5 Font Dialog Box
3-6 Object Interior Attributes Dialog Box
3-7 Export Dialog Box
4-1 Capturing the Session Manager Screen
4-2 Displaying Captured Screen
4-3 Centering a Catured Screen
4-4 Screen Capture ... Dialog Box
4-5 Comparison of Screen Capture ... Options
4-6 Captured Menu
4-7 Example 1 Cropping
4-8 Example 1 Cropping
4-9 Example 2 White Out
4-10 Example 2 White-Out
C-1 Symbol Font Characters on the LK201 Keyboard
C-2 Composite Characters and Symbol Font Characters
TABLES
1-1 Drawing Window Pull-Down Menus
1-2 Control Panel Sections
1-3 Control Panel Pull-Down Menus
2-1 Mouse Buttons and Keys Used for Creation
2-2 Creating Polygons
3-1 Object Selection Methods
3-2 Deleting and Undeleting Objects
3-3 Mouse Buttons and Keys Used for Editing
3-4 Grouping and Ungrouping Objects and Text
3-5 Attributes Menu Items
3-6 Graphics Editor Commands
4-1 Screen Capture ... Dialog Box Options
B-1 Control Panel window
B-2 Graphics Editor Menu Items
C-1 Symbol Font Characters
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